Virtual Reality City as a Model for the Sustainability of Urban Life in the Built Environment
Pages : 810-820, DOI: https://doi.org/10.14741/ijcet/v.9.6.2
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Abstract
The sustainability of urban life is the creation of a state of balance and the re-formulation of the environmental and economic determinants and objectives. The sustainability of urban life combines between the sustainability of natural resources, particularly water and energy, and the sustainability of technology, finance, institutional and community. The study focuses on the virtual reality city and its advanced technologies provided to the citizens of the built environment. Therefore, the research study is based on the use of modern technologies provided by virtual reality which are interactive platforms that enable the citizen to move in a three-dimensional form to give a new dimension to communication between him and products, companies and information. It opens a new world of opportunities such as three-dimensional ordering lists and three-dimensional networks and the movement of the human body and the cognitive ability of the citizen and above all a more attractive and sensory and emotional experience, and takes care to understand the type of spaces that the community cares to live and the purposes that can be provided by these spaces of relaxation or Entertainment or Science. And this is to show new spaces for discussion or exceptional scenarios where you can meet with friends. In this case, convergence platforms such as Converge and Second Life, which are interesting for new Architectural and urban implications. In view of the challenges of the urban planning profession and the undeniable natural resource crisis, and the renaissance of virtual reality, it is time to get rid of what we have learned and create new spaces for our time. As urban developers, we see the opportunity in virtual reality to serve society and the built environment by codifying the concept of virtual reality city of technologies to reach the best sustainable urban environment. The methodology of the research study is based on an inductive method to introduce the concept of virtual reality, virtual worlds, virtual environment, and second life, and then to address the most important tools used in its applications and deal with them to get out in the field of architecture and urbanization and to benefit from them within the analytical approach by developing the virtual city services provided by the virtual reality city And assess the urban sustainability components of the Virtual Reality City to reach a model of a virtual reality city that is sustainable for urban life in the built environment to emerge from the net And recommendations that reflect the possibility of planning a virtual reality city and assessing its achievement of elements of sustainability of urban life in the built environment.
Keywords: Virtual worlds, Virtual environment, Virtual reality, Second life, Virtual reality city, Sustainability , Sustainability of urban life, Stereoscopic vision
Article published in International Journal of Current Engineering and Technology, Vol.9, No.6 (Nov/Dec 2019)